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The premise is simple: pummel your opponent into submission with dodgeballs and win. That's not the only way to win, though. If you have the most hearts when the clock runs out, you win. Lastly, if all the balls are on your opponent's side of the line, you win. (This is my preferred method of victory.)

Tap left and right on the ground to move, tap on your opponent's side of the line to throw, and, in the event you get hit, tap the screen repeatedly to get up. It's a pretty simple control scheme, but man, does it get the job done.

The folks over at Quicksilver Labs have dosed Chompy's Dodgeball with an insane amount of detail, from the large roster, full of characters with different and unique stats, to the various types of gameplay, levels, and mini-games included. To top it all off, it's all OpenFeint supported.

There's also DLC to remove ads and unlock the two ninjas and the cat lady. I can only assume as time goes on, they'll further enhance the roster and add more levels, as well.

Overall, Chompy's Dodgeball is an addicting, really fun game. It's the kind of game I'd pull out to kill a few minutes here and there and then find myself in the same position, thirty minutes later, a la Angry Birds.

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